Pengembangan Media Pembelajaran Pembelajaran Berbasis Discovery Learning Menggunakan E-Modul Kelas X TKJ Pada Mata Pelajaran Dasar Kejuruan SMK 3 Padang

Penulis

  • Megasyani Anaperta Universitas PGRI Sumatera Barat
  • Nadya Nadya Universitas PGRI Sumatera Barat
  • Wahyu Irsya Aditya Universitas PGRI Sumatera Barat
  • M.Ikhsan Rusdi Universitas PGRI Sumatera Barat

DOI:

https://doi.org/10.55606/jupti.v3i1.2495

Kata Kunci:

Learning Media, Canva, Problem Based Learning, 4D

Abstrak

This research aims to observe the teaching methods used by teachers and the learning strategies implemented in schools. Students can observe various teaching techniques, the use of learning media, interactions between teachers and students, and the effectiveness of the learning strategies used. Material validation aims to determine the opinion of material experts regarding the suitability of e-module-based Discovery Learning learning media. The results of the research showed that the presentation media was 93.35%, then based on the practicality data processing, the e-module presentation level was 98.3% and the percentage of student practicality was 83.37%. So based on the research results above, it can be concluded that all of the practicalities in the percentages above are very practical and suitable for use because the practicality category of 81-100% is stated as "practical".

Referensi

Arif S. Sadiman, dkk. 1990. Media Pendidikan, Pengertian, Pengembangan, dan Pemanfaatannaya. Jakarta: CV. Rajawali

Arsyad Azhar. (1996). Media Pembelajaran, Jakarta: PT Raja Grafindo Persada.

Arikunto, Suharsimi. 1993. Prosedur Penelitian Suatu Pendekatan Praktek. Yogyakarta: Rineka Cipta

Yuliana, N. (2018). PENGGUNAAN MODEL PEMBELAJARAN DISCOVERY LEARNING. Ilmiah Pendidikan dan Pembelajaran.

Diterbitkan

2023-12-19

Cara Mengutip

Megasyani Anaperta, Nadya Nadya, Wahyu Irsya Aditya, & M.Ikhsan Rusdi. (2023). Pengembangan Media Pembelajaran Pembelajaran Berbasis Discovery Learning Menggunakan E-Modul Kelas X TKJ Pada Mata Pelajaran Dasar Kejuruan SMK 3 Padang. Jurnal Publikasi Teknik Informatika, 3(1), 21–28. https://doi.org/10.55606/jupti.v3i1.2495